Enfusion Script API
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This is the complete list of members for CharacterPhysicsComponent, including all inherited members.
AreRagdollBonesMoving(float fBoneVelocityTreshold) | CharacterPhysicsComponent | |
EnableCollisionResponse(bool state) | CharacterPhysicsComponent | |
EnableRagdoll(bool state) | CharacterPhysicsComponent | |
IsRagdollEnabled() | CharacterPhysicsComponent | |
IsRagdollRootMoving(float fVelocityTreshold) | CharacterPhysicsComponent | |
ToString() | pointer |