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CharacterPhysicsComponent Member List

This is the complete list of members for CharacterPhysicsComponent, including all inherited members.

AddIgnoredEntity(IEntity ignoredEntity)CharacterPhysicsComponent
AreRagdollBonesMoving(float fBoneVelocityTreshold)CharacterPhysicsComponent
EnableCollisionResponse(bool state)CharacterPhysicsComponent
EnableRagdoll(bool state)CharacterPhysicsComponent
IsRagdollEnabled()CharacterPhysicsComponent
IsRagdollRootMoving(float fVelocityTreshold)CharacterPhysicsComponent
RemoveIgnoredEntity(IEntity ignoredEntity)CharacterPhysicsComponent
ToString()pointer