Enfusion Script API
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Public Member Functions | List of all members
DebugText Interface Reference

Used for creating on screen texts in world. More...

Inheritance diagram for DebugText:
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Public Member Functions

void ~DebugText ()
 
proto external string GetText ()
 
proto external float GetFontSize ()
 
proto external int GetTextColor ()
 
proto external int GetBackgroundColor ()
 
proto external int GetPriority ()
 
proto external void SetText (string text)
 
proto external void SetTextColor (int color)
 
proto external void SetFontSize (float size)
 
proto external void SetBackgroundColor (int color)
 
proto external void SetPriority (int priority)
 Sets Z order priority.
 
- Public Member Functions inherited from Managed
proto external ref Managed Clone ()
 Return shallow copy of object, or null if it is not allowed (not public constructor)
 

Detailed Description

Used for creating on screen texts in world.

Constructor & Destructor Documentation

◆ ~DebugText()

void DebugText.~DebugText ( )

Member Function Documentation

◆ GetBackgroundColor()

proto external int DebugText.GetBackgroundColor ( )

◆ GetFontSize()

proto external float DebugText.GetFontSize ( )

◆ GetPriority()

proto external int DebugText.GetPriority ( )

◆ GetText()

proto external string DebugText.GetText ( )

◆ GetTextColor()

proto external int DebugText.GetTextColor ( )

◆ SetBackgroundColor()

proto external void DebugText.SetBackgroundColor ( int  color)

◆ SetFontSize()

proto external void DebugText.SetFontSize ( float  size)

◆ SetPriority()

proto external void DebugText.SetPriority ( int  priority)

Sets Z order priority.

Note
Texts with background are always rendered under texts without background.

◆ SetText()

proto external void DebugText.SetText ( string  text)

◆ SetTextColor()

proto external void DebugText.SetTextColor ( int  color)

The documentation for this interface was generated from the following file: