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void | EntityEditorProps (string category="", string description="", string color="255 0 0 255", bool visible=true, bool insertable=true, bool configRoot=false, string icon="", string style="box", vector sizeMin="-0.25 -0.25 -0.25", vector sizeMax="0.25 0.25 0.25", string color2="0 0 0 0", bool dynamicBox=false) |
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void | CommonEditorProps (string category="", string description="", string color="255 0 0 255", bool visible=true, bool insertable=true, bool configRoot=false, string icon="") |
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◆ EntityEditorProps()
void EntityEditorProps.EntityEditorProps |
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string |
category = "" , |
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string |
description = "" , |
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string |
color = "255 0 0 255" , |
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bool |
visible = true , |
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bool |
insertable = true , |
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bool |
configRoot = false , |
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string |
icon = "" , |
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string |
style = "box" , |
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vector |
sizeMin = "-0.25 -0.25 -0.25" , |
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vector |
sizeMax = "0.25 0.25 0.25" , |
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string |
color2 = "0 0 0 0" , |
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bool |
dynamicBox = false |
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) |
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◆ m_Color
string EntityEditorProps.m_Color |
◆ m_Color2
string EntityEditorProps.m_Color2 |
◆ m_DynamicBox
bool EntityEditorProps.m_DynamicBox |
◆ m_SizeMax
vector EntityEditorProps.m_SizeMax |
Maximum dimensions of an entity visualizer shape.
◆ m_SizeMin
vector EntityEditorProps.m_SizeMin |
Minimum dimensions of an entity visualizer shape.
◆ m_Style
string EntityEditorProps.m_Style |
Can be: "none", "box", "sphere", "cylinder", "capsule", "pyramid", "diamond".
Anything else is custom. Empty is none.
The documentation for this interface was generated from the following file: