◆ GetAddonID()
Return ID of addon with given GUID (only for available addons)
◆ GetAddonTitle()
| static proto string GameProject.GetAddonTitle |
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string | GUID | ) |
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Return Title of addon with given GUID (only for available addons)
◆ GetAvailableAddons()
| static proto void GameProject.GetAvailableAddons |
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notnull out array< string > | addonGUIDs | ) |
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Return array of GUIDs of loaded addons.
◆ GetGameProjectSettings()
| static proto BaseContainer GameProject.GetGameProjectSettings |
( |
| ) |
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Return game project for current configuration.
◆ GetLoadedAddons()
| static proto void GameProject.GetLoadedAddons |
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notnull out array< string > | addonGUIDs | ) |
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Return array of GUIDs of loaded addons.
◆ GetModuleConfig()
Return game project module config by class name.
◆ IsVanillaAddon()
| static proto bool GameProject.IsVanillaAddon |
( |
string | GUID | ) |
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static |
Return true if addon with given GUID is part of vanilla addons.
The documentation for this interface was generated from the following file:
- Core/generated/System/GameProject.c