Enfusion Script API
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GameSessionStorage Interface Reference

GameSessionStorage is used to store data for whole lifetime of game executable run. Here can be stored data which must survive scripts/addons reloading. More...

Static Public Attributes

static ref map< string, strings_Data = new map<string, string>()
 

Detailed Description

GameSessionStorage is used to store data for whole lifetime of game executable run. Here can be stored data which must survive scripts/addons reloading.

Member Data Documentation

◆ s_Data

ref map<string, string> GameSessionStorage.s_Data = new map<string, string>()
static

The documentation for this interface was generated from the following file: