Enfusion Script API
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GameSessionStorage is used to store data for whole lifetime of game executable run. Here can be stored data which must survive scripts/addons reloading. More...
Static Public Attributes | |
static ref map< string, string > | s_Data = new map<string, string>() |
GameSessionStorage is used to store data for whole lifetime of game executable run. Here can be stored data which must survive scripts/addons reloading.