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Enfusion Script API
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This is the complete list of members for IEntity, including all inherited members.
| AddChild(notnull IEntity child, TNodeId pivot, EAddChildFlags flags=EAddChildFlags.AUTO_TRANSFORM) | IEntity | |
| Animate(float speed, int loop) | IEntity | |
| AnimateEx(float speed, int loop, out vector lin, out vector ang) | IEntity | |
| ClearEventMask(EntityEvent e) | IEntity | |
| ClearFlags(EntityFlags flags, bool recursively=false) | IEntity | |
| Clone() | Managed | |
| ComputeLocalTransform(out vector mat[]) | IEntity | |
| CoordToLocal(vector coord) | IEntity | |
| CoordToParent(vector coord) | IEntity | |
| EOnAnimEvent(IEntity owner, int type, int slot) | IEntity | protected |
| EOnContact(IEntity owner, IEntity other, Contact contact) | IEntity | protected |
| EOnFixedFrame(IEntity owner, float timeSlice) | IEntity | protected |
| EOnFixedPostFrame(IEntity owner, float timeSlice) | IEntity | protected |
| EOnFrame(IEntity owner, float timeSlice) | IEntity | protected |
| EOnInit(IEntity owner) | IEntity | protected |
| EOnJointBreak(IEntity owner, IEntity other) | IEntity | protected |
| EOnPhysicsActive(IEntity owner, bool activeState) | IEntity | protected |
| EOnPhysicsMove(IEntity owner) | IEntity | protected |
| EOnPostFrame(IEntity owner, float timeSlice) | IEntity | protected |
| EOnPostSimulate(IEntity owner, float timeSlice) | IEntity | protected |
| EOnSimulate(IEntity owner, float timeSlice) | IEntity | protected |
| EOnTouch(IEntity owner, IEntity other, int touchTypesMask) | IEntity | protected |
| EOnUser0(IEntity other, int extra) | IEntity | protected |
| EOnUser1(IEntity other, int extra) | IEntity | protected |
| EOnUser2(IEntity other, int extra) | IEntity | protected |
| EOnUser3(IEntity other, int extra) | IEntity | protected |
| EOnUser4(IEntity other, int extra) | IEntity | protected |
| EOnVisible(IEntity owner, int frameNumber) | IEntity | protected |
| FindComponent(TypeName typeName) | IEntity | |
| FindComponentData(TypeName typeName) | IEntity | |
| FindComponents(TypeName typeName, notnull array< Managed > outComponents) | IEntity | |
| GetAngles() | IEntity | |
| GetAnimation() | IEntity | |
| GetBoneIndex(string boneName) | IEntity | |
| GetBoneLocalMatrix(TNodeId bone, out vector mat[4]) | IEntity | |
| GetBoneMatrix(TNodeId bone, out vector mat[4]) | IEntity | |
| GetBoneNames(out notnull array< string > boneNames) | IEntity | |
| GetBounds(out vector mins, out vector maxs) | IEntity | |
| GetChildren() | IEntity | |
| GetEventMask() | IEntity | |
| GetFlags() | IEntity | |
| GetID() | IEntity | |
| GetLocalAngles() | IEntity | |
| GetLocalTransform(out vector mat[]) | IEntity | |
| GetLocalTransformAxis(int axis) | IEntity | |
| GetLocalYawPitchRoll() | IEntity | |
| GetName() | IEntity | |
| GetOrigin() | IEntity | |
| GetParent() | IEntity | |
| GetParticles() | IEntity | |
| GetPhysics() | IEntity | |
| GetPivot() | IEntity | |
| GetPrefabData() | IEntity | |
| GetRootParent() | IEntity | |
| GetScale() | IEntity | |
| GetSibling() | IEntity | |
| GetTransform(out vector mat[]) | IEntity | |
| GetTransformAxis(int axis) | IEntity | |
| GetVObject() | IEntity | |
| GetWorld() | IEntity | |
| GetWorldBounds(out vector mins, out vector maxs) | IEntity | |
| GetWorldTransform(out vector mat[]) | IEntity | |
| GetWorldTransformAxis(int axis) | IEntity | |
| GetYawPitchRoll() | IEntity | |
| IEntity(IEntitySource src, IEntity parent) | IEntity | protected |
| IsDeleted() | IEntity | |
| IsLoaded() | IEntity | |
| RemoveChild(notnull IEntity child, bool keepTransform=false) | IEntity | |
| SendEvent(notnull IEntity actor, EntityEvent e, void extra) | IEntity | |
| SetAngles(vector angles) | IEntity | |
| SetBone(TNodeId bone, vector angles, vector trans, float scale) | IEntity | |
| SetBoneMatrix(TNodeId bone, vector mat[4]) | IEntity | |
| SetCameraMask(int mask) | IEntity | |
| SetEventMask(EntityEvent e) | IEntity | |
| SetFixedLOD(int lod) | IEntity | |
| SetFlags(EntityFlags flags, bool recursively=false) | IEntity | |
| SetLocalTransform(vector mat[4]) | IEntity | |
| SetName(string name) | IEntity | |
| SetObject(VObject object, string options) | IEntity | |
| SetOrigin(vector orig) | IEntity | |
| SetScale(float scale) | IEntity | |
| SetTransform(vector mat[4]) | IEntity | |
| SetVComponentFlags(VCFlags flags) | IEntity | |
| SetWorldTransform(vector mat[4]) | IEntity | |
| SetYawPitchRoll(vector angles) | IEntity | |
| Update() | IEntity | |
| VectorToLocal(vector vec) | IEntity | |
| VectorToParent(vector vec) | IEntity |