Enfusion Script API
Loading...
Searching...
No Matches
IEntity Member List

This is the complete list of members for IEntity, including all inherited members.

AddChild(notnull IEntity child, TNodeId pivot, EAddChildFlags flags=EAddChildFlags.AUTO_TRANSFORM)IEntity
Animate(float speed, int loop)IEntity
AnimateEx(float speed, int loop, out vector lin, out vector ang)IEntity
ClearEventMask(EntityEvent e)IEntity
ClearFlags(EntityFlags flags, bool recursively=false)IEntity
Clone()Managed
CoordToLocal(vector coord)IEntity
CoordToParent(vector coord)IEntity
EOnAnimEvent(IEntity owner, int type, int slot)IEntityprotected
EOnContact(IEntity owner, IEntity other, Contact contact)IEntityprotected
EOnFixedFrame(IEntity owner, float timeSlice)IEntityprotected
EOnFixedPostFrame(IEntity owner, float timeSlice)IEntityprotected
EOnFrame(IEntity owner, float timeSlice)IEntityprotected
EOnInit(IEntity owner)IEntityprotected
EOnJointBreak(IEntity owner, IEntity other)IEntityprotected
EOnPhysicsActive(IEntity owner, bool activeState)IEntityprotected
EOnPhysicsMove(IEntity owner)IEntityprotected
EOnPostFrame(IEntity owner, float timeSlice)IEntityprotected
EOnPostSimulate(IEntity owner, float timeSlice)IEntityprotected
EOnSimulate(IEntity owner, float timeSlice)IEntityprotected
EOnTouch(IEntity owner, IEntity other, int touchTypesMask)IEntityprotected
EOnUser0(IEntity other, int extra)IEntityprotected
EOnUser1(IEntity other, int extra)IEntityprotected
EOnUser2(IEntity other, int extra)IEntityprotected
EOnUser3(IEntity other, int extra)IEntityprotected
EOnUser4(IEntity other, int extra)IEntityprotected
EOnVisible(IEntity owner, int frameNumber)IEntityprotected
FindComponent(TypeName typeName)IEntity
FindComponentData(TypeName typeName)IEntity
FindComponents(TypeName typeName, notnull array< Managed > outComponents)IEntity
GetAngles()IEntity
GetAnimation()IEntity
GetBoneIndex(string boneName)IEntity
GetBoneLocalMatrix(TNodeId bone, out vector mat[4])IEntity
GetBoneMatrix(TNodeId bone, out vector mat[4])IEntity
GetBoneNames(out notnull array< string > boneNames)IEntity
GetBounds(out vector mins, out vector maxs)IEntity
GetChildren()IEntity
GetEventMask()IEntity
GetFlags()IEntity
GetID()IEntity
GetLocalAngles()IEntity
GetLocalTransform(out vector mat[])IEntity
GetLocalTransformAxis(int axis)IEntity
GetLocalYawPitchRoll()IEntity
GetName()IEntity
GetOrigin()IEntity
GetParent()IEntity
GetParticles()IEntity
GetPhysics()IEntity
GetPivot()IEntity
GetPrefabData()IEntity
GetRootParent()IEntity
GetScale()IEntity
GetSibling()IEntity
GetTransform(out vector mat[])IEntity
GetTransformAxis(int axis)IEntity
GetVObject()IEntity
GetWorld()IEntity
GetWorldBounds(out vector mins, out vector maxs)IEntity
GetWorldTransform(out vector mat[])IEntity
GetWorldTransformAxis(int axis)IEntity
GetYawPitchRoll()IEntity
IEntity(IEntitySource src, IEntity parent)IEntityprotected
IsDeleted()IEntity
IsLoaded()IEntity
IsRemoved()IEntity
RemoveChild(notnull IEntity child, bool keepTransform=false)IEntity
SendEvent(notnull IEntity actor, EntityEvent e, void extra)IEntity
SetAngles(vector angles)IEntity
SetBone(TNodeId bone, vector angles, vector trans, float scale)IEntity
SetBoneMatrix(TNodeId bone, vector mat[4])IEntity
SetCameraMask(int mask)IEntity
SetEventMask(EntityEvent e)IEntity
SetFixedLOD(int lod)IEntity
SetFlags(EntityFlags flags, bool recursively=false)IEntity
SetLocalTransform(vector mat[4])IEntity
SetName(string name)IEntity
SetObject(VObject object, string options)IEntity
SetOrigin(vector orig)IEntity
SetScale(float scale)IEntity
SetTransform(vector mat[4])IEntity
SetVComponentFlags(VCFlags flags)IEntity
SetWorldTransform(vector mat[4])IEntity
SetYawPitchRoll(vector angles)IEntity
Update()IEntity
VectorToLocal(vector vec)IEntity
VectorToParent(vector vec)IEntity