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Enfusion Script API
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This is the complete list of members for InputManager, including all inherited members.
| ActivateAction(string actionName, int duration=0) | ActionManager | |
| ActivateContext(string contextName, int duration=0) | ActionManager | |
| AddActionListener(string actionName, EActionTrigger trigger, ActionListenerCallback callback) | ActionManager | |
| CreateUserBinding() | InputManager | |
| GetActionCount() | ActionManager | |
| GetActionInputType(string actionName) | ActionManager | |
| GetActionKeybinding(string actionName, notnull array< string > keyStack, notnull array< BaseContainer > filterStack, EInputDeviceType deviceType=EInputDeviceType.INVALID, string preset=string.Empty, int keyBindIndex=-1) | InputManager | |
| GetActionName(int actionIndex) | ActionManager | |
| GetActionTriggered(string actionName) | ActionManager | |
| GetActionValue(string actionName) | ActionManager | |
| GetJoystickProductId(int iSlotIndex) | InputManager | |
| GetJoystickProductName(int iSlotIndex) | InputManager | |
| GetJoystickVendorId(int iSlotIndex) | InputManager | |
| GetKeyUIMapping(string keyName) | InputManager | |
| GetLastTimeDelta() | InputManager | |
| GetLastUsedInputDevice() | InputManager | |
| IsActionActive(string actionName) | ActionManager | |
| IsContextActive(string contextName) | ActionManager | |
| IsJoystickConnected(int iSlotIndex) | InputManager | |
| IsTrackIRConnected() | InputManager | |
| IsUsingMouseAndKeyboard() | InputManager | |
| RegisterActionManager(ActionManager pManager) | InputManager | |
| RemoveActionListener(string actionName, EActionTrigger trigger, ActionListenerCallback callback) | ActionManager | |
| ResetAction(string actionName) | InputManager | |
| ResetContext(string contextName) | InputManager | |
| SetActionValue(string actionName, float value) | ActionManager | |
| SetContextDebug(string contextName, bool bDebug) | ActionManager | |
| SetCursorPosition(int x, int y) | InputManager | |
| SetDebug(int debugMode) | ActionManager | |
| SetGamepadLightColor(int userIdx, notnull Color color) | InputManager | |
| SetGamepadRumble(int userIdx, float fLeftMotorSpeed, float fRightMotorSpeed, float fLeftTriggerSpeed, float fRightTriggerSpeed, int iDurationMs=-1, int iFadeInMs=0, int iFadeOutMs=0) | InputManager | |
| SetGamepadTriggerEffect(int userIdx, GamepadTrigger eTriggerIndex, GamepadTriggerEffect eEffectType, int frequency, notnull array< int > curve) | InputManager | |
| SetLastUsedInputDevice(EInputDeviceType type) | InputManager | |
| SetLoading(bool isLoading) | InputManager | |
| StopRumble(int userIdx=-1) | InputManager | |
| UnregisterActionManager(ActionManager pManager) | InputManager |