Enfusion Script API
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This is the complete list of members for MeshObject, including all inherited members.
Create(int numMeshes, int numVerts[], int numIndices[], string materials[], MeshObjectFlags flags) | MeshObject | static |
GetMaterials(string materials[]) | VObject | |
GetNumGeoms() | MeshObject | |
GetResourceName() | BaseResourceObject | |
HasLayerMask(int layerMask, int layerFilter) | MeshObject | |
HasValidMask() | MeshObject | |
Release(bool flush=false) | BaseResourceObject | |
ToAnimation() | BaseResourceObject | |
ToBaseContainer() | BaseResourceObject | |
ToEntitySource() | BaseResourceObject | |
ToMeshObject() | BaseResourceObject | |
ToString() | pointer | |
ToVObject() | BaseResourceObject | |
UpdateIndices(int meshIdx, int indices[]) | MeshObject | |
UpdateVerts(int meshIdx, vector verts[], float uv[]) | MeshObject |