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| void | ~MissionWorkshopItem () |
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| proto external ResourceName | Id () |
| | Returns Id of mission header.
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| proto external Class | GetHeader () |
| | Returns pointer to Header of this mission.
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| proto external string | GetOwnerId () |
| | Returns ID of WorkshopItem that owns this mission.
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| proto external WorkshopItem | GetOwner () |
| | Returns WorkshopItem that owns this mission.
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| proto external BackendImage | Thumbnail () |
| | Returns thumbnail image for this mission.
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| proto external string | Author () |
| | Returns author name of this mission.
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| proto external void | Play () |
| | Requests reload of game with addons and launch mission.
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| proto external void | Host (DSConfig config) |
| | Requests reload of game with addons and launch server with this mission.
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| proto external int | GetTimeSinceLastPlay () |
| | Returns time since last time this mission was played. Returns -1 if never played.
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| proto external bool | IsFavorite () |
| | Returns true if mission is set as favorite of current user.
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| proto external string | Name () |
| | Get name of the item.
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| proto external string | Description () |
| | Get description of the item.
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| proto external void | SetFavorite (bool isFavorite) |
| | Set favorite state on mission for current user.
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| proto external int | GetPlayerCount () |
| | Returns player count defined for this mission.
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| proto external ref Managed | Clone () |
| | Return shallow copy of object, or null if it is not allowed (not public constructor)
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◆ ~MissionWorkshopItem()
| void MissionWorkshopItem.~MissionWorkshopItem |
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◆ Author()
| proto external string MissionWorkshopItem.Author |
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Returns author name of this mission.
◆ Description()
| proto external string MissionWorkshopItem.Description |
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Get description of the item.
◆ GetHeader()
| proto external Class MissionWorkshopItem.GetHeader |
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Returns pointer to Header of this mission.
◆ GetOwner()
| proto external WorkshopItem MissionWorkshopItem.GetOwner |
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◆ GetOwnerId()
| proto external string MissionWorkshopItem.GetOwnerId |
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◆ GetPlayerCount()
| proto external int MissionWorkshopItem.GetPlayerCount |
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Returns player count defined for this mission.
◆ GetTimeSinceLastPlay()
| proto external int MissionWorkshopItem.GetTimeSinceLastPlay |
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Returns time since last time this mission was played. Returns -1 if never played.
◆ Host()
| proto external void MissionWorkshopItem.Host |
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DSConfig | config | ) |
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Requests reload of game with addons and launch server with this mission.
◆ Id()
Returns Id of mission header.
◆ IsFavorite()
| proto external bool MissionWorkshopItem.IsFavorite |
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Returns true if mission is set as favorite of current user.
◆ Name()
| proto external string MissionWorkshopItem.Name |
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◆ Play()
| proto external void MissionWorkshopItem.Play |
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Requests reload of game with addons and launch mission.
◆ SetFavorite()
| proto external void MissionWorkshopItem.SetFavorite |
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bool | isFavorite | ) |
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Set favorite state on mission for current user.
◆ Thumbnail()
| proto external BackendImage MissionWorkshopItem.Thumbnail |
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Returns thumbnail image for this mission.
The documentation for this interface was generated from the following file:
- GameLib/generated/online/MissionWorkshopItem.c