◆ Author()
proto native string MissionWorkshopItem.Author |
( |
| ) |
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◆ GetHeader()
proto native Class MissionWorkshopItem.GetHeader |
( |
| ) |
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◆ GetOwner()
◆ GetOwnerId()
proto native string MissionWorkshopItem.GetOwnerId |
( |
| ) |
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◆ GetPlayerCount()
proto native int MissionWorkshopItem.GetPlayerCount |
( |
| ) |
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◆ GetTimeSinceLastPlay()
proto native int MissionWorkshopItem.GetTimeSinceLastPlay |
( |
| ) |
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◆ Host()
proto native void MissionWorkshopItem.Host |
( |
DSConfig |
config | ) |
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◆ Id()
◆ IsFavorite()
proto native bool MissionWorkshopItem.IsFavorite |
( |
| ) |
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◆ Play()
proto native void MissionWorkshopItem.Play |
( |
| ) |
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◆ SetFavorite()
proto native void MissionWorkshopItem.SetFavorite |
( |
bool |
isFavorite | ) |
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◆ Thumbnail()
The documentation for this interface was generated from the following file:
- GameLib/online/WorkshopApi.c