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void | Start () |
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void | End () |
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override void | OnGameModeStarted (string worldName, string gameMode, bool playFromCameraPos, vector cameraPosition, vector cameraAngles) |
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override void | OnGameModeEnded () |
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override void | Configure () |
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void | OkButton () |
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void | OnGameModeStarted (string worldName, string gameMode, bool playFromCameraPos, vector cameraPosition, vector cameraAngles) |
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void | OnGameModeEnded () |
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bool | OnWorldEditWindowDataDropped (int windowType, int posX, int posY, string dataType, array< string > data) |
| Called when user dropped some kind of data into a world edit window.
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void | Run () |
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void | RunCommandline () |
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void | Configure () |
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void | OnResourceContextMenu (notnull array< ResourceName > resources) |
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proto external ref Managed | Clone () |
| Return shallow copy of object, or null if it is not allowed (not public constructor)
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◆ Configure()
override void PeerPlugin.Configure |
( |
| ) |
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◆ End()
◆ OkButton()
void PeerPlugin.OkButton |
( |
| ) |
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◆ OnGameModeEnded()
override void PeerPlugin.OnGameModeEnded |
( |
| ) |
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◆ OnGameModeStarted()
override void PeerPlugin.OnGameModeStarted |
( |
string |
worldName, |
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string |
gameMode, |
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bool |
playFromCameraPos, |
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vector |
cameraPosition, |
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vector |
cameraAngles |
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) |
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◆ Start()
void PeerPlugin.Start |
( |
| ) |
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◆ Executable
◆ Handle
◆ PeersWindows
The documentation for this interface was generated from the following file:
- WorkbenchGameCommon/PeerTool.c