Enfusion Script API
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This is the complete list of members for PhysicsHingeJoint, including all inherited members.
Create6DOF(notnull IEntity ent1, IEntity ent2, vector matrix1[4], vector matrix2[4], bool disableCollisions, float breakThreshold=-1) | PhysicsJoint | static |
Create6DOFSpring(notnull IEntity ent1, IEntity ent2, vector matrix1[4], vector matrix2[4], bool disableCollisions, float breakThreshold=-1) | PhysicsJoint | static |
CreateBallSocket(notnull IEntity ent1, IEntity ent2, vector point1, vector point2, bool disableCollisions, float breakThreshold=-1) | PhysicsJoint | static |
CreateConeTwist(notnull IEntity ent1, IEntity ent2, vector matrix1[4], vector matrix2[4], bool disableCollisions, float breakThreshold=-1) | PhysicsJoint | static |
CreateFixed(notnull IEntity ent1, IEntity ent2, vector point1, vector point2, bool disableCollisions, float breakThreshold=-1) | PhysicsJoint | static |
CreateHinge(notnull IEntity ent1, IEntity ent2, vector point1, vector axis1, vector point2, vector axis2, bool disableCollisions, float breakThreshold=-1) | PhysicsJoint | static |
CreateHinge2(notnull IEntity ent1, IEntity ent2, vector matrix1[4], vector matrix2[4], bool disableCollisions, float breakThreshold=-1) | PhysicsJoint | static |
CreateSlider(notnull IEntity ent1, IEntity ent2, vector matrix1[4], vector matrix2[4], bool disableCollisions, float breakThreshold=-1) | PhysicsJoint | static |
Destroy() | PhysicsJoint | |
SetAxis(vector axis) | PhysicsHingeJoint | |
SetLimits(float low, float high, float softness, float biasFactor, float relaxationFactor) | PhysicsHingeJoint | |
SetMotor(bool enable, float targetVelocity, float maxImpulse) | PhysicsHingeJoint | |
SetMotorTargetAngle(float angle, float dt, float maxImpulse) | PhysicsHingeJoint | |
ToString() | pointer |