Enfusion Script API
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PhysicsHingeJoint Member List

This is the complete list of members for PhysicsHingeJoint, including all inherited members.

Create6DOF(notnull IEntity ent1, IEntity ent2, vector matrix1[4], vector matrix2[4], bool disableCollisions, float breakThreshold=-1)PhysicsJointstatic
Create6DOFSpring(notnull IEntity ent1, IEntity ent2, vector matrix1[4], vector matrix2[4], bool disableCollisions, float breakThreshold=-1)PhysicsJointstatic
CreateBallSocket(notnull IEntity ent1, IEntity ent2, vector point1, vector point2, bool disableCollisions, float breakThreshold=-1)PhysicsJointstatic
CreateConeTwist(notnull IEntity ent1, IEntity ent2, vector matrix1[4], vector matrix2[4], bool disableCollisions, float breakThreshold=-1)PhysicsJointstatic
CreateFixed(notnull IEntity ent1, IEntity ent2, vector point1, vector point2, bool disableCollisions, float breakThreshold=-1)PhysicsJointstatic
CreateHinge(notnull IEntity ent1, IEntity ent2, vector point1, vector axis1, vector point2, vector axis2, bool disableCollisions, float breakThreshold=-1)PhysicsJointstatic
CreateHinge2(notnull IEntity ent1, IEntity ent2, vector matrix1[4], vector matrix2[4], bool disableCollisions, float breakThreshold=-1)PhysicsJointstatic
CreateSlider(notnull IEntity ent1, IEntity ent2, vector matrix1[4], vector matrix2[4], bool disableCollisions, float breakThreshold=-1)PhysicsJointstatic
Destroy()PhysicsJoint
SetAxis(vector axis)PhysicsHingeJoint
SetLimits(float low, float high, float softness, float biasFactor, float relaxationFactor)PhysicsHingeJoint
SetMotor(bool enable, float targetVelocity, float maxImpulse)PhysicsHingeJoint
SetMotorTargetAngle(float angle, float dt, float maxImpulse)PhysicsHingeJoint
ToString()pointer