◆ Serialize()
proto bool ScriptBitSerializer.Serialize |
( |
inout void |
data, |
|
|
int |
sizeInBits |
|
) |
| |
Serializes the data pointer. The size is the amount of bits serialized.
◆ SerializeBool()
bool ScriptBitSerializer.SerializeBool |
( |
inout bool |
val | ) |
|
◆ SerializeEntityId()
proto bool ScriptBitSerializer.SerializeEntityId |
( |
inout EntityID |
val | ) |
|
◆ SerializeFloat()
bool ScriptBitSerializer.SerializeFloat |
( |
inout float |
val | ) |
|
◆ SerializeFloat01()
proto bool ScriptBitSerializer.SerializeFloat01 |
( |
inout float |
val | ) |
|
◆ SerializeHalf()
proto bool ScriptBitSerializer.SerializeHalf |
( |
inout float |
val | ) |
|
◆ SerializeInt()
proto bool ScriptBitSerializer.SerializeInt |
( |
inout int |
val | ) |
|
◆ SerializeIntRange()
proto bool ScriptBitSerializer.SerializeIntRange |
( |
inout int |
val, |
|
|
int |
min, |
|
|
int |
max |
|
) |
| |
◆ SerializeQuaternion()
proto bool ScriptBitSerializer.SerializeQuaternion |
( |
inout float |
val[4] | ) |
|
◆ SerializeRadian()
proto bool ScriptBitSerializer.SerializeRadian |
( |
inout float |
val | ) |
|
◆ SerializeResourceName()
◆ SerializeRplId()
proto bool ScriptBitSerializer.SerializeRplId |
( |
inout RplId |
val | ) |
|
◆ SerializeString()
proto bool ScriptBitSerializer.SerializeString |
( |
inout string |
val | ) |
|
◆ SerializeVector()
bool ScriptBitSerializer.SerializeVector |
( |
inout vector |
val | ) |
|
◆ Tell()
proto native int ScriptBitSerializer.Tell |
( |
| ) |
|
Returns the current position in the buffer with bit precision.
The documentation for this interface was generated from the following file: