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static proto WBModuleDef | GetModule (TypeName type) |
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static proto bool | OpenModule (TypeName type) |
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static proto bool | CloseModule (TypeName type) |
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static proto void | Dialog (string caption, string text, string detailedText=string.Empty) |
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static proto int | ScriptDialog (string caption, string text, Class data) |
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static proto bool | SearchResources (WorkbenchSearchResourcesCallback callback, array< string > fileExtensions=null, array< string > searchStrArray=null, string rootPath=string.Empty, bool recursive=true) |
| Search for all resources by filer and call callback method for each. rootPath must be in "exact path" format e.g. "$addonName:Prefabs" .
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static proto int | RunCmd (string command, bool wait=false) |
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static proto ProcessHandle | RunProcess (string command) |
| Attempts to start up a process with given CLI command.
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static proto bool | KillProcess (ProcessHandle handle) |
| Attempts to kill the process of given handle.
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static proto bool | IsRunningProcess (ProcessHandle handle) |
| Queries the active flag on the process handle.
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static proto int | WaitProcess (ProcessHandle handle, int timeout=-1) |
| Waits for the process to complete.
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static proto void | FinishProcess (ProcessHandle handle) |
| Closes the process handle.
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static proto void | GetCwd (out string currentDir) |
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static proto void | GetUserName (out string userName) |
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static proto bool | GetAbsolutePath (string relativePath, out string absPath, bool mustExist=true) |
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static proto string | GetCurrentGameProjectFile () |
| Returns absolute path to game project settings.
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static proto BaseContainer | GetGameProjectSettings () |
| Returns game project settings.
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static proto string | GenerateGloballyUniqueID64 () |
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static proto void | Exit (int exitCode) |
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static proto DateTimeUtcAsInt | GetPackedUtcTime () |
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static proto ResourceName | GetResourceName (string path) |
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static proto bool | OpenResource (string filename) |
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