Vector3D

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Format:

[x, z, y]


Description:

Represents a 3-dimensional vector in space.

Each value can range from -1 to +1.


The return array can be processed-converted into degrees as follows:

_vdir = player weaponDirection (primaryWeapon player); 
_adir= (_vdir select 0) atan2 (_vdir select 1);
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