fadeMusic

From Bohemia Interactive Community

Jump to: navigation, search
Editors, please check Policy: Scripting Command Page Syntax.
Introduced in Operation Flashpoint version 1.00Effects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Changes the music volume smoothly within the given time.

Syntax

Syntax:
seconds fadeMusic volume
Parameters:
seconds: Number
volume: Number - music volume range 0 to 1. 0 is silent, 1 is the loudest. 0.5 is set by default.
Return Value:
Nothing

Examples

Example 1:
5 fadeMusic 0

Additional Information

Multiplayer:
Behaviour unknown.
See also:
fadeSound

Notes

Notes

+ Add Note

Only post proven facts here. Use the talk page or the forums for discussions.

Notes

Bottom Section

Personal tools
Buy ArmA now!