fadeSound

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Editors, please check Policy: Scripting Command Page Syntax.
Introduced in Operation Flashpoint version 1.00Effects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Changes the sound volume smoothly within the given time.

Syntax

Syntax:
time fadeSound volume
Parameters:
time: Number - the time in seconds
volume: Number - sound volume range 0 to 1. 0 is silent, 1 is the loudest. 0.5 is set by default.
Return Value:
Nothing

Examples

Example 1:
5 fadeSound 0

Additional Information

Multiplayer:
Behaviour unknown.
See also:
fadeMusic

Notes

Notes

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Notes

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