getMarkerPos

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Introduced in Operation Flashpoint version 1.00Arguments of this scripting command have to be local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Returns the position of a given marker. [x,y,z]

Argument 3 (height above ground) is always zero.

If a non-existing marker is referenced the values returned are [0,0,0].

Syntax

Syntax:
Position3D = getMarkerPos "MarkerName"
Parameters:
MarkerName: String
Return Value:
Array - (format Position3D)

Examples

Example 1:
"MarkerOne" setMarkerPos [200,100]

_pos = getMarkerPos "MarkerOne"

returns [200,100,0]

Additional Information

Multiplayer:
Behaviour unknown.
See also:
setMarkerPos

Notes

Notes

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Notes

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