isServer
From Bohemia Interactive Community
Click on the images for descriptions
Introduced in
- Game:
- Armed Assault
- Version:
- 1.06
Description
- Description:
- Returns true if the machine is either a server in a multiplayer game or if it is running a singleplayer game.
Syntax
Examples
- Example 1:
if (!isServer) exitWith {}
Additional Information
- Multiplayer:
- -
- See also:
- isDedicated
Notes
Notes
Notes
-
You can use isServer inside the condition of a trigger to have the trigger activate only for the server. All other conditions for the trigger will be checked across all machines, but it will only activate the trigger created on the server.
example:
this && isServer
The verb is misleading, it's correct interpretation is
NotMpClient
Mikero (nee Ook?) 15:27, 13 June 2011 (CEST)