nearObjects
From Bohemia Interactive Community
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Click on the images for descriptions
Introduced in
- Game:
- Armed Assault
- Version:
- 1.00
Description
- Description:
- Find objects in the circle with given radius.
If typeName is given, only objects of given type (or its subtype) are listed.
The first object in the returned array is not necessarily the closest one (like it is in nearestObjects for example).
Syntax
- Syntax:
- Parameters:
- typeName: String as per CfgVehicles
- radius: Number
- Return Value:
- Array
Examples
- Example 1:
_list = position player nearObjects 50- Example 2:
_list= [_xpos,_ypos] nearObjects ["House",20]
Additional Information
- Multiplayer:
- Behaviour unknown.
- See also:
- nearestObject, nearestObjects, nearestObject type, nearestObject id
Notes
Notes
Notes
- Units in vehicles are not detected via this command. --Kronzky
- {_x setdamage 1} foreach (player nearObjects 50); Will only destroy Buildings. Trees and Fences/Walls will remain intact.

