setEffectCondition
From Bohemia Interactive Community
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Click on the images for descriptions
Introduced in
- Game:
- Armed Assault
- Version:
- 1.00
Description
- Description:
- The statement is executed when the trigger or waypoint is activated and the effects are launched depending on the result.
Syntax
- Syntax:
- trigger setEffectCondition "statement"
- Parameters:
- trigger: Object
- statement: String
- Return Value:
- Nothing
Alternative Syntax
Examples
- Example 1:
_triggerObj setEffectCondition "thisList"
Additional Information
- Multiplayer:
- Behaviour unknown.

