setMarkerText

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Introduced in Armed Assault version 1.00

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Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Sets the text label of an existing marker.

Syntax

Syntax:
"NameOfMarker" setMarkerText string
Parameters:
NameOfMarker: String
string: String
Return Value:
Nothing

Examples

Example 1:
"Marker1" setMarkerText "You are here."

Additional Information

Multiplayer:
setMarkerText is global. All other setMarker commands seem to be Local.
See also:
setMarkerBrush, setMarkerColor, setMarkerDir, setMarkerPos, setMarkerShape, setMarkerSize, setMarkerType

Notes

Notes

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Only post proven facts here. Use the talk page or the forums for discussions.

Notes

createMarker is GLOBAL in multiplayer, so all markers created with it exist for all clients. But they are not visible. Almost all setMarker commands can then be used for different effects on LOCAL clients. BUT if you use the setMarkerText command, then the marker will become visible to all clients since the command is GLOBAL.

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