setUnitRank

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Introduced in Armed Assault version 1.00

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Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Sets rank of given unit.

Possible rank values, and the associated rating that is automatically given:

  • PRIVATE: 0
  • CORPORAL: 500
  • SERGEANT: 1500
  • LIEUTENANT: 2500
  • CAPTAIN: 3500
  • MAJOR: 5000
  • COLONEL: 7500

Syntax

Syntax:
Unit setUnitRank "rank"
Parameters:
Unit: Object
rank: String As above
Return Value:
Nothing

Examples

Example 1:
player setUnitRank "COLONEL"

Additional Information

Multiplayer:
Behaviour unknown.
See also:
rank, rating

Notes

Notes

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Notes

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