compileFinal: Difference between revisions
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|gr1= Strings | |gr1= Strings | ||
|descr= | |descr= Compiles an expression / takes an existing [[HashMap]] and makes it final, preventing it from being modified or overwritten (by [[=]] assignation, [[publicVariable]], [[set]] or any other command). | ||
{{Feature|informative|This feature is only available in the retail version of {{arma3}}.}} | |||
{{Feature | | |||
|s1= [[compileFinal]] | |s1= [[compileFinal]] expression | ||
|p1= expression: [[String]] | |p1= expression: [[String]], {{GVI|arma3|2.14|size= 0.75}} [[Code]] or [[HashMap]] | ||
|r1= [[Code]] | |r1= [[Code]] or [[HashMap]] | ||
|x1= < | |x1= <sqf> | ||
_myCode = compileFinal "a = a + 1"; | |||
// | call _myCode; | ||
// repeated compile won't have any effect | |||
_myCode = compileFinal "a = a + 2"; | |||
</ | </sqf> | ||
| | |x2= <sqf> | ||
// duplicate code will be final as well | |||
_myDuplicateCode = _myCode; | |||
< | // an alternative is to copy str'd code (since Arma 3 v2.02) | ||
private _myNonFinalCopy = compile toString _myCode; | |||
</sqf> | |||
< | |x3= <sqf> | ||
// since {{arma3}} v2.14 | |||
private _readonlyCode = compileFinal { systemChat "Hello World!"; }; | |||
private _readonlyHashMap = compileFinal _myHashMap; | |||
</sqf> | |||
|seealso= [[compile]] [[compileScript]] [[isFinal]] [[call]] [[spawn]] | |||
}} | |||
{{Note | |||
|user= AgentRev01 | |||
|timestamp= 20130815003500 | |||
|text= When broadcasting a compileFinal'ed variable using [[publicVariable]] or its variants, the variable also becomes final on the other client(s) and/or the server. | |||
Also, compileFinal does not prevent [[Event_handlers|event handlers]] from being removed or overwritten. | |||
}} | |||
{{Note | |||
|user= Nelis.75733126 | |||
|timestamp= 20170527115800 | |||
|text= in {{arma3}} v1.70.141838, [[compileFinal]] also works for [[profileNamespace]] and [[uiNamespace]]. But be careful with that. | |||
}} | |||
{{Note | |||
|user= Dscha | |||
|timestamp= 20201023103900 | |||
|text= Change with {{arma3}} {{Link|https://dev.arma3.com/post/spotrep-00095|patch 2.00}}, [[compileFinal]] is now '''unable''' to store code type variables in [[profileNamespace]]! | |||
}} |
Latest revision as of 19:00, 16 April 2024
Description
- Description:
- Compiles an expression / takes an existing HashMap and makes it final, preventing it from being modified or overwritten (by = assignation, publicVariable, set or any other command).
- Groups:
- Strings
Syntax
- Syntax:
- compileFinal expression
- Parameters:
- expression: String, 2.14 Code or HashMap
- Return Value:
- Code or HashMap
Examples
- Example 1:
- Example 2:
- Example 3:
- // since Arma 3 v2.14 private _readonlyCode = compileFinal { systemChat "Hello World!"; }; private _readonlyHashMap = compileFinal _myHashMap;
Additional Information
- See also:
- compile compileScript isFinal call spawn
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Aug 15, 2013 - 00:35 (UTC)
- When broadcasting a compileFinal'ed variable using publicVariable or its variants, the variable also becomes final on the other client(s) and/or the server. Also, compileFinal does not prevent event handlers from being removed or overwritten.
- Posted on May 27, 2017 - 11:58 (UTC)
- in Arma 3 v1.70.141838, compileFinal also works for profileNamespace and uiNamespace. But be careful with that.
- Posted on Oct 23, 2020 - 10:39 (UTC)
- Change with Arma 3 patch 2.00, compileFinal is now unable to store code type variables in profileNamespace!