markerPos: Difference between revisions

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m (template:command argument fix)
(alt syntax)
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| ofp |= Game name
| ofp |= Game name
|1.5|= Game version
|1.5|= Game version
|arg= global|= Arguments in MP
|eff= local|= Arguments in MP
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| Get marker [[Position]]. Note: This function is identical to [[getMarkerPos]]. |DESCRIPTION=
| Returns marker position<br><br>
{{Informative | This command is identical to [[getMarkerPos]]}} |DESCRIPTION=
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|p1= markerName: [[String]] |PARAMETER1=
|p1= markerName: [[String]] |PARAMETER1=


| [[Array]] - format [[Position]] |RETURNVALUE=
| [[Array]] - format [x,y,0] |RETURNVALUE=
 
| s2='''markerPos''' [markerName, preserveElevation] &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''(Since Arma 3 v1.93)''|SYNTAX2=
 
|p21= [markerName, preserveElevation]: [[Array]] |PARAMETER21=
|p22= markerName: [[String]] |PARAMETER22=
|p23= preserveElevation (Optional): [[Boolean]] Default: [[false]]  |PARAMETER23=
 
|r2= [[Array]] - format [[PositionAGL]] if ''preserveElevation'' is [[true]] or [x,y,0] if ''preserveElevation'' is [[false]] |RETURNVALUE2=
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|x1= <code>_mPos = '''markerPos''' "markerOne";</code> |EXAMPLE1=
|x1= <code>_mPos1 = [[markerPos]] "markerOne";</code> |EXAMPLE1=
|x2= <code>_mPos2 = [[markerPos]] ["markerTwo", [[true]]];</code> |EXAMPLE2=
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Revision as of 20:46, 9 April 2019


Hover & click on the images for description

Description

Description:
Returns marker position

This command is identical to getMarkerPos
Groups:
Uncategorised

Syntax

Syntax:
markerPos markerName
Parameters:
markerName: String
Return Value:
Array - format [x,y,0]

Alternative Syntax

Syntax:
markerPos [markerName, preserveElevation]        (Since Arma 3 v1.93)
Parameters:
[markerName, preserveElevation]: Array
markerName: String
preserveElevation (Optional): Boolean Default: false
Return Value:
Array - format PositionAGL if preserveElevation is true or [x,y,0] if preserveElevation is false

Examples

Example 1:
_mPos1 = markerPos "markerOne";
Example 2:
_mPos2 = markerPos ["markerTwo", true];

Additional Information

See also:
setMarkerPossetMarkerPosLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on March 17, 2014
Waffle SS.
Position's Z coordinate will always be 0."

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