markerPos

From Bohemia Interactive Community
Revision as of 11:17, 12 May 2022 by Lou Montana (talk | contribs) (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Returns marker position. See also setMarkerPos.
Alias:
getMarkerPos
Groups:
Markers

Syntax

Syntax:
markerPos markerName
Parameters:
markerName: String
Return Value:
Array - format [x, y, 0]

Alternative Syntax

Syntax:
markerPos [markerName, preserveElevation]
Parameters:
markerName: String
preserveElevation: Boolean (Optional, default false)
Return Value:
Array - format PositionAGL if preserveElevation is true or [x, y, 0] if preserveElevation is false

Examples

Example 1:
_mPos1 = markerPos "markerOne";
Example 2:
_mPos2 = markerPos ["markerTwo", true];

Additional Information

See also:
setMarkerPos setMarkerPosLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on September 1, 2016 - 12:42 (UTC)
Demellion
To accomplish getting the altitude of a marker before the alternative syntax introduced in A3 v1.93, you can do a workaround using setMarkerDir as it accepts any number (above 360 or below -360): "myMarker" setMarkerPos [200, 200]; "myMarker" setMarkerDir 1640; After, setting player position as an example: player setPosASL [(markerPos "myMarker") select 0, (markerPos "myMarker") select 1, (markerDir "myMarker")]