BIS fnc getRespawnInventories: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "_{10,} " to "")
m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl>" to "")
Line 26: Line 26:
}}
}}


<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>


<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>

Revision as of 07:10, 17 January 2021

Hover & click on the images for description

Description

Description:
Return respawn inventories available for the given target.
Execution:
call
Groups:
Respawn

Syntax

Syntax:
[target, showDisabled, returnAllInfo] call BIS_fnc_getRespawnInventories
Parameters:
target: Namespace, Side, Group or Object
showDisabled: Boolean - (Optional, default false) true to show even inventories disabled by curator
returnAllInfo: Boolean - (Optional, default false) true to return namespace, inventory and role limits (used in the new respawn screen), false to return only inventories
Return Value:
Array of String

Examples

Example 1:
private _respawnInfo = [player] call BIS_fnc_getRespawnInventories;
Example 2:
private _respawnInfo = [west, true, false] call BIS_fnc_getRespawnInventories;

Additional Information

See also:
Arma 3 RespawnBIS_fnc_addRespawnInventoryBIS_fnc_removeRespawnInventoryBIS_fnc_setRespawnInventoryBIS_fnc_getRespawnMarkersBIS_fnc_getRespawnPositions

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Bottom Section