BIS fnc getRespawnInventories: Difference between revisions

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m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
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| [[Arma 3 Respawn]], [[BIS_fnc_addRespawnInventory]], [[BIS_fnc_removeRespawnInventory]], [[BIS_fnc_setRespawnInventory]], [[BIS_fnc_getRespawnMarkers]], [[BIS_fnc_getRespawnPositions]]
| [[Arma 3 Respawn]], [[BIS_fnc_addRespawnInventory]], [[BIS_fnc_removeRespawnInventory]], [[BIS_fnc_setRespawnInventory]], [[BIS_fnc_getRespawnMarkers]], [[BIS_fnc_getRespawnPositions]]
}}
}}
[[Category:{{Name|arma3}}: Functions|{{uc:getRespawnInventories}}]]

Revision as of 03:20, 2 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Respawn

Syntax

Syntax:
Syntax needed
Parameters:
target: Namespace, Side, Group or Object
showDisabled: Boolean - (Optional, default false) true to show even inventories disabled by curator
returnAllInfo: Boolean - (Optional, default false) true to return namespace, inventory and role limits (used in the new respawn screen), false to return only inventories
Return Value:
Return value needed

Examples

Example 1:
private _respawnInfo = [player] call BIS_fnc_getRespawnInventories;
Example 2:
private _respawnInfo = [west, true, false] call BIS_fnc_getRespawnInventories;

Additional Information

See also:
See also needed

Notes

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