BIS fnc saveInventory: Difference between revisions

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|seealso= [[BIS_fnc_loadInventory]][[BIS_fnc_exportInventory]][[BIS_fnc_deleteInventory]], [[getUnitLoadout]]
|seealso= [[BIS_fnc_loadInventory]][[BIS_fnc_exportInventory]][[BIS_fnc_deleteInventory]], [[getUnitLoadout]]
}}
}}


[[Category:{{Name|arma3}}: Functions|{{uc:saveInventory}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:saveInventory}}]]

Revision as of 00:33, 11 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Inventory

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object - Unit whose inventory should be saved
input: Array in format:
params: Array - (Optional, default [ ]) Custom parameters stored with the loadout
delete: Boolean - (Optional, default false) Whether or not to delete the loadout
Return Value:
Array - Saved value

Examples

Example 1:
[ player, [missionNamespace, "BIS_inv"], [], true ] call BIS_fnc_saveInventory;

Additional Information

See also:
BIS_fnc_loadInventoryBIS_fnc_exportInventoryBIS_fnc_deleteInventorygetUnitLoadout

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on August 2, 2020 - 15:22 (UTC)
Ilias38rus
Doesn't work for backpacks in backpack, unlike getUnitLoadout.