Script Handle

From Bohemia Interactive Community
Revision as of 20:23, 8 August 2015 by Austin medic (talk | contribs) (added info about isNull being availiable in A3 as an alternative to scriptDone)
Jump to navigation Jump to search

Script handle, used to identify scripts in script operations called using spawn or execVM.

This handle's status can be checked with scriptDone, it can be terminated with terminate. In Arma 3, the handle can also be checked with isNull

Introduced with Armed Assault, does not refer to Cold War Crisis or Resistance.

For more information about Scripts and Scripting, see Scripting.