cadetMode: Difference between revisions

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m (Text replacement - " \| *ofp * *\| *1.([0-9]{2}) * +\|([^g]|g[^a])" to " | ofp |1.$1 |game2= ofpe |version2= 1.00 |game3= arma1 |version3= 1.00 |game4= arma2 |version4= 1.00 |game5= arma2oa |version5= 1.50 |game6= tkoh |version6= 1.00 |game7= arm...)
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|pr= {{Feature|arma3| This command returns the status of the global [[Arma 3: Difficulty Settings| difficulty]] <tt>showCadetHints</tt>.<br>Use <tt>[[difficulty]] [[in]] [0,1]</tt> to achieve the '''original intended''' functionality!}}
|pr= {{Feature|arma3| This command returns the status of the global [[Arma 3: Difficulty Settings| difficulty]] <tt>showCadetHints</tt>.<br>Use <tt>[[difficulty]] [[in]] [0,1]</tt> to achieve the '''original intended''' functionality!}}


| '''cadetMode'''
\|s1= '''cadetMode'''


|r1=[[Boolean]] - true when playing in cadet mode, false when playing in veteran mode
|r1=[[Boolean]] - true when playing in cadet mode, false when playing in veteran mode

Revision as of 16:42, 13 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Problems:
Arma 3
This command returns the status of the global difficulty showCadetHints.
Use difficulty in [0,1] to achieve the original intended functionality!
\
Groups:
Difficulty

Syntax

Syntax:
cadetMode
Return Value:
Boolean - true when playing in cadet mode, false when playing in veteran mode

Examples

Example 1:
? (cadetMode) : _AIsoldier setSkill 0.1 //sqs
Example 2:
if (cadetMode) then {_AIsoldier setSkill 0.1}; //sqf

Additional Information

See also:
hintCadetdifficulty

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on December 1, 2009 - 17:49
Killswitch
In ArmA II, this command will return true if the difficulty level is set to "Recruit" or "Regular". It returns false for the "Veteran" and "Expert" difficulty levels.