fadeRadio: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma |= Game name
|game1= ofp
|eff= local|= Effects in MP
|version1= 1.00


|1.00|= Game version
|game2= ofpe
____________________________________________________________________________________________
|version2= 1.00


| Causes a smooth change in the radio volume. The change duration is given by time, the target volume by volume. The default radio volume is 1.0. |= Description
|game3= arma1
____________________________________________________________________________________________
|version3= 1.00


| time '''fadeRadio''' volume |= Syntax
|game4= arma2
|version4= 1.00


|p1= time: [[Number]] in seconds |= Parameter 1
|game5= arma2oa
|version5= 1.50


|p2= volume: [[Number]] - radio volume range 0 to 1. Maximum volume is 1. Default is 1. |= Parameter 2
|game6= tkoh
|version6= 1.00


| [[Nothing]] |= Return value
|game7= arma3
____________________________________________________________________________________________
|version7= 0.50
 
|x1= <code>5 [[fadeRadio]] 0.1</code> |= Example 1
____________________________________________________________________________________________


| |= See also
|eff= local


|gr1= Sounds
|descr= Changes the radio volume smoothly within the given time. {{Feature|informative|The player's in-game setting is not changed by this command: {{hl|Final Volume {{=}} Client Setting * Scripted Volume}}.}}
|s1= time [[fadeRadio]]  volume
|p1= time: [[Number]] - fade interval in seconds
|p2= volume: [[Number]] - radio volume range 0 to 2
|r1= [[Nothing]]
|x1= <sqf>5 fadeRadio 0.1;</sqf>
|seealso= [[fadeSound]] [[fadeMusic]] [[fadeSpeech]] [[fadeEnvironment]] [[environmentVolume]] [[radioVolume]] [[soundVolume]] [[musicVolume]]
}}
}}


<h3 style="display:none">Notes</h3>
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<dd class="notedate">Posted on September 11, 2008 - 17:17 (EST)
<dt class="note">[[User:beta|beta]] <dd class="note">Does not affect VON


<!-- Note Section END -->
<dt></dt>
</dl>
<dd class="notedate">Posted on 2008-09-11 - 17:17 (EST)</dd>
<dt class="note">[[User:beta|beta]]</dt>
<dd class="note">Does not affect VON


<h3 style="display:none">Bottom Section</h3>
<dt></dt>
[[Category:Scripting Commands|FADERADIO]]
<dd class="notedate">Posted on 2016-09-13 - 15:52 (UTC)</dd>
[[Category:Scripting Commands OFP Elite|FADERADIO]]
[[Category:Scripting Commands ArmA|FADERADIO]]
[[Category:Scripting Commands ArmA2|FADERADIO]]
[[Category:Command_Group:_Sounds|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Radio_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
 
<!-- CONTINUE Notes -->
<dl class="command_description">
<dd class="notedate">Posted on September 13, 2016 - 15:52 (UTC)</dd>
<dt class="note">[[User:Fusselwurm|Fusselwurm]]</dt>
<dt class="note">[[User:Fusselwurm|Fusselwurm]]</dt>
<dd class="note">Also influences audibility of the missile warning in helicopters.</dd>
<dd class="note">Also influences audibility of the missile warning in helicopters.</dd>
</dl>
</dl>
<!-- DISCONTINUE Notes -->

Latest revision as of 01:26, 2 February 2024

Hover & click on the images for description

Description

Description:
Changes the radio volume smoothly within the given time.
The player's in-game setting is not changed by this command: Final Volume = Client Setting * Scripted Volume.
Groups:
Sounds

Syntax

Syntax:
time fadeRadio volume
Parameters:
time: Number - fade interval in seconds
volume: Number - radio volume range 0 to 2
Return Value:
Nothing

Examples

Example 1:
5 fadeRadio 0.1;

Additional Information

See also:
fadeSound fadeMusic fadeSpeech fadeEnvironment environmentVolume radioVolume soundVolume musicVolume

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2008-09-11 - 17:17 (EST)
beta
Does not affect VON
Posted on 2016-09-13 - 15:52 (UTC)
Fusselwurm
Also influences audibility of the missile warning in helicopters.