preloadCamera: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
Line 24: Line 24:
____________________________________________________________________________________________
____________________________________________________________________________________________


|  |= See also
| [[camPreload]],[[camPreloaded]] |= See also


}}
}}

Revision as of 23:49, 4 September 2012

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Preload all textures and models around given Position to avoid visual artifacts after camera is moved. Should be used before any abrupt camera change/cut. Returns true once all data is ready.
Groups:
Uncategorised

Syntax

Syntax:
Boolean = preloadCamera position
Return Value:
Boolean

Examples

Example 1:
waitUntil {preloadCamera markerPos "cam_location_2" }

Additional Information

See also:
camPreloadcamPreloaded

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section