ArmA: Armed Assault: Beta Patch 1.07.5157
This patch needs to be installed on top of 1.07.5154 beta patch.
The latest discussion on this patch as well as more information can be found here (dead link).
WARNING: THIS IS AN INTERIM PUBLIC BETAVERSION. IT'S NOT A FULL TESTED STABLE RELEASE. USE IT AT YOUR OWN RISK.
THIS BETA VERSION IS RELEASED FOR PUBLIC BETATESTING PURPOSES ONLY. YOU STILL SHOULD BE ABLE TO RUN THE ORIGINAL VERSION OF THE GAME.
© 2007 Bohemia Interactive Studio. All rights reserved.
This application will update your ArmA: Armed Assault / Combat Operations to full beta version 1.07.5157.
The reason is to verify some of the fixes and improvements made after we received feedback to version 1.07.5154BETA.
Most notable are changes related to:
- problems with textures and LODs on Geforce 8xxx line of cards
- problems with joysticks
ANY ORIGINAL VERSION OF ARMA 1.07 BETA 5154
HOW TO INSTALL THE BETA
Run the patch exe to apply the patch setup automatically (you may be prompted to choose your exact version in some occassions).
It will install all beta content to a mod folder "BETA" and shortcut "Launch Arma Beta Patch" to your ArmA directory (default is C:\Program Files\Bohemia Interactive\ArmA or C:\Program Files\Atari\ArmA).
There's no uninstall option. To remove the beta you need to manually delete the "BETA" directory and shorctut to ArmA from your main game directory. This betaversion also should be uninstalled automatically if you uninstall the game.
HOW TO RUN THE BETA
You still can run your existing ArmA 1.05 normally by the existing shortcuts and as far as we know, the beta shouldn't interfere with your game so even after you installed the beta you should be able to install this beta patch normally.
To run beta 5157, you need to start "Launch Arma Beta Patch" in your ArmA game directory.
If you need to run ArmA another way, and you still want to run the beta, make sure to start the ArmA.exe from beta subfolder with working directory set to the normal ArmA directory and also with command line option -mod=beta
5155 - Fixed: Movement config - entry primaryActionMaps telling what action maps will be loaded first (and so used for initialization of movement)
5156 - Fixed: RCtrl is no longer reserved for combos, it can be used as a separate key as well. - Fixed: Keys with dik code greater than 128 (numpad, some special keys) can now serve as combos.
5156 - Fixed: AI no longer starts firing in Hold fire unless the enemy is really threatening it.
5156 - Fixed: Helicopter center of rotation is now center of mass, not rotor mast.
5156 - Fixed: Improved AI and autohover hovering stability.
5156 - Fixed: XInput handling of input devices disabled because of missing configuration options
5156 - Fixed: Position of Present call in the frame changed to improve Alt-Tab stability and work around possible driver errors.
5156 - Fixed: M1A1 was never turning out in safe or careless mode.
5156 - Added: function nearTargets
5156 - Fixed: MP - Helicopter could appear as destroyed when in fact it was unharmed.
5156 - Fixed: MP - more reliable transfer of damage status of vehicles to other clients.
5156 - Fixed: Better VRAM allocation estimations for nVidia 8800 card, resulting in less frequent missing textures.
5156 - New: Cheat Shift+Minus FLUSH to allow to manually flushing all VRAM allocations to restore performance if needed.