BIS_fnc_AircraftFoldingWings
Jump to navigation
Jump to search
Hover & click on the images for descriptions
Description
- Description:
-
/* Author: Bravo Zero One development - John_Spartan Description: - This function is designed to prevent take off with folded wings on the Jets DLC aircraft that have such useraction/function enabled. Exucution: - Call the function via int EH on each aircrfat config class Eventhandlers: Eventhandlers { engine = "_this call bis_fnc_aircraftFoldingWings"; gear = "_this call bis_fnc_aircraftFoldingWings"; }; Requirments: - Compatible aircrfat must have a config definition for all subsytems that will be invoked by this function example of cfgVehicles subclass definitions; class AircraftAutomatedSystems { wingStateControl = 1; //enable automated wing state control to prevent player to take off with folded wings wingFoldAnimations[] = {"wing_fold_l","wing_fold_r","wing_fold_cover_l", "wing_fold_cover_r"}; //foldable wing animation list wingStateFolded = 1; //animation state when folded wingStateUnFolded = 0; //animation state when un-folded wingAutoUnFoldSpeed = 40; //speed treshold when triger this feature, and unfold wings for player }; Parameter(s): _this select 0: mode (Scalar) 0: plane/object Returns: nothing Result: Aircrfat should not be able to take off/ fly with wings folded */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Syntax
- Syntax:
- [] call BIS_fnc_AircraftFoldingWings
- Parameters:
- parameter: Datatype - (Optional, default defValue) description
- Return Value:
- Datatype - description
Examples
- Example:
- Example needed
Additional Information
- Execution:
- call
- See also:
- See also needed
- Groups:
- Aircraft Functionality