BIS_fnc_showMarkerArray

From Bohemia Interactive Community
Jump to navigation Jump to search
Introduced with Arma 3 version 1.78
  

Click on the images for descriptions

Introduced in

Game:
Arma 3
Version:
1.78

Description

Description:
/*
	Author: ZoZo, modified by Riccardo Argiolas

	Description:
   	Unhide the markers sequentially

	Parameters:
	Select 0 - ARRAY: Markers array
	Select 1 - NUMBER: Duration of whole sequence
	Select 2 - BOOL: Keep markers displayed or hide them after showing

	Returns:
	Nothing

	Example:
 	_xHandle = [BIS_alphaMovementArray, 3.0, false] spawn BIS_fnc_showMarkers;  //shows sequentially markers from the BIS_alphaMovementArray for 3 seconds and markers disappear after a while

*/
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)

Syntax

Syntax:
[] call BIS_fnc_showMarkerArray
Parameters:
parameter: Datatype - (Optional, default defValue) description
Return Value:
Datatype - description

Examples

Example 1:
Example needed

Additional Information

Execution:
call
Multiplayer:
-
See also:
See also needed

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To