Soldier model proportions

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Arma 3 logo black.png



Think and compare:

  • rooms sizes
  • rooms layout (logical ground-plan)
  • doors width and height, door must have space for opening
  • windows width and height, altitude of windows-sill (depends on type)
  • ceiling height, stairs height
  • width of corridors, stairs
  • railing height, altitude of door's handle, power switches and sockets
  • dwarf walls between 50 to 90 cm are crossable by step over special move

ergonometrieVojaka.jpg

  • max. cylinder width is 0.9m