Arma 3: Replacement Config Tutorial

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I would immediately emphasise the replacement of existing models by changing the phrase

" the look of a given weapon/unit/vehicle with a different model from another community made addon."

to

the look of an existing weapon/unit/vehicle with a different model, that you have created or altered to suit.

'community made addons', and indeed any other addon, is not relevant, in the sense, why bother? Mikero (nee Ook?)

you could also point out that while the emphasis is on model replacement (perhaps I isn't?), simply altering the config to enhance a model's characteristics is also part of the tute.