enableGunLights

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Description

Description:
Toggles the target group's gun lights. disableAI "LIGHTS" will disable the use of gun lights.
This command acts on each unit of the provided group or provided unit's group; there is no need to apply it on each unit.
Groups:
LightsWeapons

Syntax

Syntax:
target enableGunLights mode
Parameters:
target: Group or Object - the group forced to use gun lights. If unit is supplied as argument, unit's group is used
mode: String - can be:
  • "Auto" - Depends on combat mode
  • "ForceOn" - Always on
  • "ForceOff" - Always off
Return Value:
Nothing

Examples

Example 1:
Copy
_groupA enableGunLights "Auto";
Example 2:
Copy
_unit1 enableGunLights "ForceOff"; // sets _unit1's GROUP behaviour to not use gun lights

Additional Information

See also:
isFlashlightOn enableIRLasers

Notes

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