getMissionLayers
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Description
- Description:
- Returns a list of all layers created in Eden Editor. Designed to be used during a scenario. Default layers (BLUFOR, OPFOR...) are not returned.
Syntax
- Syntax:
- getMissionLayers
- Return Value:
- Array - Array of strings with names of layers
Examples
- Example 1:
-
getMissionLayers;// ["Electronics","Camp Endurance","UGV Workstation","Comments","Extraction Air","Comments","Extraction Ground","Extraction","test"]
Additional Information
- See also:
- getMissionLayerEntities
- Groups:
- Mission Information