onPreloadFinished

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Introduced with Arma 2 version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Arma 2
Version:
1.00

Description

Description:
Defines an action performed after the preload screen finished. Preload event occurs after briefing screen on mission start.
i Since Arma 3 v1.57 a stackable version of this EH is available: PreloadFinished
Arma 3 logo black.png In order to keep compatibility between official and community content the functions BIS_fnc_addStackedEventHandler and BIS_fnc_removeStackedEventHandler should be used instead.

Syntax

Syntax:
onPreloadFinished command
Parameters:
command: String or Code
Return Value:
Nothing

Examples

Example 1:
onPreloadFinished {TAG_ReceivingScreenDone = true};
Example 2:
//removes the event immediately after the first run again onPreloadFinished {TAG_ReceivingScreenDone = true; onPreloadFinished ""};

Additional Information

Multiplayer:
-
See also:
onPreloadStarted

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on July 24, 2009
Tophe
There is a bug in Arma2 that will make this command execute every time the screen with "Receiving..." has been displayed.
If this code is put in the Init.sqf it will run the startcam.sqf script when the loading screen has disappeared
onPreloadFinished '[fire1] execVM "scripts\startcam.sqf"';

It will however also run every time a player change graphics settings, alt-tab or do anything else that will trigger the loading screen.
You will have to script around it with if statements to get it to run only in the beginning of the mission.

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