removeAllWeapons

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Introduced with Operation Flashpoint version 1.00
  Arguments of this scripting command have to be local to the client the command is executed onEffects of this scripting command are broadcasted over the network and happen on every computer in the network

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Remove all weapons and magazines of the unit. On vehicles only ammo is removed Does not remove map, compass, radio. Use unitname removeweapon "itemmap" for that purpose.

Syntax

Syntax:
removeAllWeapons unitName
Parameters:
unitName: Object
Return Value:
Nothing

Examples

Example 1:
removeAllWeapons player;

Additional Information

Multiplayer:
-
See also:
removeWeaponsetVehicleAmmoclearWeaponCargoclearMagazineCargoremoveAllItemsremoveBackpack

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
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Notes

Bottom Section

Posted on October 14, 2014 - 09:13 (UTC)
Killzone Kid
removeAllWeapons doesn't quite work with vehicles. If you need to remove all weapons from a vehicle, remove each weapon individually: {tank removeWeapon _x} forEach weapons tank;