removeAllWeapons

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Introduced with Operation Flashpoint version 1.00
  Arguments of this scripting command have to be local to the client the command is executed onEffects of this scripting command are broadcasted over the network and happen on every computer in the network

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Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Removes all weapons and magazines from the given unit. Does not remove map, compass, radio. You can use unitname removeWeapon "itemMap"; for example. Doesn't quite work with vehicles. If you need to remove all weapons from a vehicle, remove each weapon individually: {tank removeWeapon _x} forEach weapons tank;

Syntax

Syntax:
removeAllWeapons unitName
Parameters:
unitName: Object
Return Value:
Nothing

Examples

Example 1:
removeAllWeapons player;

Additional Information

Multiplayer:
-
See also:
removeWeaponsetVehicleAmmoclearWeaponCargoclearMagazineCargoremoveAllItemsremoveBackpack

Notes

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Notes

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