selectWeaponTurret

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Introduced with Arma 3 version 1.12
  

Click on the images for descriptions

Introduced in

Game:
Arma 3
Version:
1.12

Description

Description:
Selects the given weapon on specified turret. Use turret path [-1] for driver's turret. Since ver. 1.63.136864 this command supports both weapon name and muzzle name.

Syntax

Syntax:
vehicle selectWeaponTurret [weapon, turretPath]
Parameters:
vehicle: Object
[weapon, turretPath]: Array
weapon: String - weapon class name or muzzle class name
turretPath: Array
Return Value:
Nothing

Examples

Example 1:
MBT_Kuma selectWeaponTurret ["LMG_coax",[0]];

Additional Information

Multiplayer:
-
See also:
removeWeaponTurretweaponStateturretLocaladdMagazineTurretmagazinesTurretremoveMagazinesTurretremoveMagazineTurretweaponsTurretcurrentMagazineDetailTurretcurrentMagazineTurretcurrentWeaponTurretaddWeaponTurret

Notes

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Notes

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Posted on February 13, 2017 - 16:54 (UTC)
Killzone Kid
The command will treat weapon or muzzle param like a weapon first. If no such weapon is found then it will try to find muzzle with such name. For example AMV-7 Marshall APC has main gun "autocannon_40mm_CTWS" which has 2 muzzles "HE" and "AP". Default muzzle is "HE". So if you try to select weapon by the name "autocannon_40mm_CTWS" you will always get "HE" muzzle selected. However if you pass "AP" as param, it will correctly select "AP" muzzle, since no "AP" weapon exists on this turret it will continue searching for a muzzle with this name and will find it eventually.