set3DENAttributes

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Introduced with Arma 3 version 1.56
  

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Introduced in

Game:
Arma 3
Version:
1.56

Description

Description:
Set entity attributes.

An attribute is identified by its property (data when it's engine-drive attribute) value in config. For the list of all attributes with their properties, see Setting Attributes.
 ! Attributes are available only within the Eden Editor workspace. You cannot access them in scenario preview or exported scenario!

Syntax

Syntax:
set3DENAttributes [[<entities1>,<class1>,<value1>], ..., [<entitiesN>,<classN>,<valueN>]]
Parameters:
entities: Array or Eden Entities
class: String - attribute name
value: Any - new attribute value
Return Value:
Bool - true if the value was set

Examples

Example 1:
set3DENAttributes [[get3DENSelected "Object","ControlMP",true ]]; Set all selected objects as playable

Additional Information

Multiplayer:
-
See also:
get3DENAttribute

Notes

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Notes


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