set3DENMissionAttribute

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Introduced with Arma 3 version 1.56
  

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Introduced in

Game:
Arma 3
Version:
1.56

Description

Description:
Set scenario attribute.

An attribute is identified by its property (data when it's engine-drive attribute) value in config. For the list of all attributes with their properties, see Setting Attributes.
 ! Attributes are available only within the Eden Editor workspace. You cannot access them in scenario preview or exported scenario!

Syntax

Syntax:
<section> set3DENMissionAttribute [<class>,<value>]
Parameters:
section: String - attribute section
class: String - attribute name
value: Any - new attribute value
Return Value:
Bool - true if the value was set

Examples

Example 1:
"Multiplayer" set3DENMissionAttribute ["respawn",3]; Set respawn type to 3

Additional Information

Multiplayer:
-
See also:
get3DENMissionAttribute set3DENMissionAttributes

Notes

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Notes


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