setCameraEffect

From Bohemia Interactive Community
Jump to navigation Jump to search
Introduced with Armed Assault version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Arma 3 logo black.png
This command is not available in Arma 3


Name efines the effect type (a subclass of CfgCameraEffects.Array):

  • "TERMINATE",
  • "INTERNAL",
  • "ZOOMIN",
  • "ZOOMINSLOW",
  • "AROUND",
  • "AROUNDSLOW",
  • "ZOOMANDAROUND",
  • "AROUNDANDZOOMINSLOW",
  • "ZOOMINS",
  • "FIXED",
  • "FIXEDWITHZOOM",
  • "EXTERNAL"
  • "$TERMINATE$" to cancel the current effect.

Placement is camera placement:

  • "TOP",
  • "LEFT",
  • "RIGHT",
  • "FRONT",
  • "BACK",
  • "LEFT FRONT",
  • "RIGHT FRONT",
  • "LEFT BACK",
  • "RIGHT BACK",
  • "LEFT TOP",
  • "RIGHT TOP",
  • "FRONT TOP",
  • "BACK TOP"
  • "BOTTOM".

Syntax

Syntax:
trigger setCameraEffect [name, position]
Parameters:
trigger: Object
[name, position]: Array
name: String
position: String
Return Value:
Nothing

Alternative Syntax

Syntax:
waypoint setCameraEffect [name, position]
Parameters:
waypoint: Waypoint: Array
[name, position]: Array
name: String
position: String
Return Value:
Nothing

Examples

Example 1:
trigger setCameraEffect ["ZoomIn", "FRONT"]

Additional Information

Multiplayer:
-
See also:
cameraEffect

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Bottom Section