setMarkerSize

From Bohemia Interactive Community
Jump to: navigation, search
Introduced with Operation Flashpoint version 1.21
  Effects of this scripting command are broadcasted over the network and happen on every computer in the network

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.21

Description

Description:
Set marker size. Size is in format [a-axis, b-axis].

Syntax

Syntax:
markerName setMarkerSize [a-axis, b-axis]
Parameters:
markerName: String
[a-axis, b-axis]: Array
a-axis: Number. 1/2 width of marker
b-axis: Number. 1/2 height of marker
Return Value:
Nothing

Examples

Example 1:
"MarkerOne" setMarkerSize [100, 200];

Additional Information

Multiplayer:
-
See also:
getMarkerSizesetMarkerBrushsetMarkerColorsetMarkerDirsetMarkerPossetMarkerShapecreateMarkersetMarkerTextsetMarkerTypesetMarkerAlpha

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Bottom Section