setVisibleIfTreeCollapsed

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Introduced with Arma 2 version 1.00
  

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Introduced in

Game:
Arma 2
Version:
1.00

Description

Description:
Sets whether or not the object is visible even if the tree is collapsed.
Some Old Editor Command

Syntax

Syntax:
map setVisibleIfTreeCollapsed [object, visible]
Parameters:
map: Control
[object, visible]: Array
object: EditorObject
visible: Boolean
Return Value:
Nothing

Examples

Example 1:
_map setVisibleIfTreeCollapsed ["_unit_0", true]

Additional Information

Multiplayer:
-
See also:
See also needed

Notes

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Notes

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