setVisibleIfTreeCollapsed
From Bohemia Interactive Community
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Introduced in
- Game:
- Arma 2
- Version:
- 1.00
Description
- Description:
- Sets whether or not the object is visible even if the tree is collapsed.
ⓘSome Old Editor Command
Syntax
- Syntax:
- map setVisibleIfTreeCollapsed [object, visible]
- Parameters:
- map: Control
- [object, visible]: Array
- object: EditorObject
- visible: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
_map setVisibleIfTreeCollapsed ["_unit_0", true]
Additional Information
- Multiplayer:
- -
- See also:
- See also needed
Notes
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