setWind

From Bohemia Interactive Community
Jump to navigation Jump to search
Introduced with Arma 2 version 1.001.00Effects of this scripting command are broadcasted over the network and happen on every computer in the network
Hover & click on the images for descriptions

Description

Description:
Set current (forced == false) or permanent (forced == true) wind vector.
NOTE: The effect is global only if command is executed on the server. Wind set locally will sync back to server value in a while.
Multiplayer:
Execute on server

Syntax

Syntax:
setWind [x, y, forced]
Parameters:
[x, y, forced]: Array
x: Number Easterly component (in m/s, positive = to the east)
y: Number Northerly component (in m/s, positive = to the north)
forced: Boolean true: wind constantly blows in set direction, false: wind can change direction (default)
Return Value:
Nothing

Examples

Example 1:
setWind [10, 10, true];

Additional Information

See also:
windsetWindDirgustssetGusts
Groups:
Environment

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

Bottom Section