worldToScreen

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Introduced with Arma 2 version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Arma 2
Version:
1.00

Description

Description:
Converts position in world space into screen (UI) space. If a specified position is not within the current screen view, an empty array is returned.

Syntax

Syntax:
worldToScreen position
Parameters:
position: Array - World position 2D [x,y] or PositionAGL
Return Value:
Array - Screen position [x,y] (see SafeZone for more info)

Examples

Example 1:
_screenPos = worldToScreen getPos soldier1;
Example 2:
_screenPos = worldToScreen (player modelToWorld [0,10,0]);

Additional Information

Multiplayer:
-
See also:
screenToWorldSafeZone

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on august 19th, 2012 - 19:19 (GMT+1)
Lou Montana
please take safezones in consideration : the returned result can be out of the [0,0]..[1,1] range and can also be a filled array even if the position is not displayed on your monitor - this command thinks of triplescreens configurations as well. [] returned = not rendered

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