User:Reyhard/Sandbox/Arma Reforger:Car Creation/Asset Preparation: Revision history

Jump to navigation Jump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

2 May 2024

  • curprev 14:3514:35, 2 May 2024Reyhard talk contribs 9,625 bytes +9,625 Created page with " === Preparing mesh === ==== Model orientation ==== One of the most important thing to begin with is making sure that your '''model is properly orientated'''. Similar to '''weapons''', there is one important rule to keep in mind {{Feature|informative|Everything must be oriented as pointing along/towards the Y+ axis in Blender and 3dsMax and along Z+ axis in Maya}} That means, when you are '''importing A3 weapon you need to rotate it by 90 degrees to the left!''' Im..."